Duckpins

And don’t forget to check out Hamster Havoc, my 2nd animation. The critics agree when they say “huh?”

I’m Sure you’re asking your self “Self, What exactly is Duckpins?” Duckpins is my first real attempt at any sort of character animation. It is a 40 second long video clip created using Hash’s 3D Animation. The magic and mystery of computer animation can all be yours for a $199 entrance fee. Highly recommended.

Duckpins is about 1/70th the length of Toy Story, and required about 1/(2^64)th as much talent and rendering power to create. It is the lovely story of a Duck and a Bowling Alley. It has no deep, underlying hidden meaning, no sub plots, and no real character development. I’ll save all that crap for the sequel (due for release in spring of 2034).

The Film was written, directed, produced, animated and catered by Rob Malda over the course of about two weeks in Feb of 96. During this time, my computer (P120 with 32 megs of RAM) was staying up way past it’s bedtime crunching numbers. I would have helped, but I my pencil was a bit dull. This short movie represents about 100 hours of rendering time- a lot more if I counted all the clips that I made mistakes in.

Of Course, even though the flick was only 45 seconds long, I certainly couldn’t have done it all by myself. While I did all the actual animation, the realm of sound isn’t my area of expertise (neither is animation I guess, but that didn’t stop me). At this point I would just like to thank Dave and Nate for finding sound effects for me, and Bob for owning the Grumpier Old Men Soundtrack. The voices are all mine, in fact, a lot of the effects are actually my voice also, but I’ll give 25 American Cents to the first person who can identify the sound I used for a rolling bowling ball. Good luck.

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